| Can games be entertaining and beneficial? A look at Whack-a-Mole as a cognitive training tool.Belchev, Zornitza and Graf, Peter |
| Considering the consequences of revenge: The effectiveness and costliness of getting even.Rasmussen, Kyler and Boon, Susan |
| Forensic interviewing in criminal court matters: A guide for clinicians.Nesca, M. and Dalby, J. Thomas |
| Gamifying the Employee Recruitment ProcessChow, Sam and Chapman, Derek |
| Gamifying the Recruitment ProcessChow, Sam and Chapman, Derek |
| Irreducibly human encounters: Therapeutic alliance and treatment outcome in child and adolescent psychotherapy.Clark, Cameron |
| Oxytocin and pain: A review and synthesis of the literatureRash, Josh, Aguirre-Camacho, Aldo and Campbell, Tavis |
| Predicting Voluntary Turnover with Culture,Employee Values and Their Congruence.Chapman, Derek and Mayers, David |
| The effects of initial testing on false recall and false recognition in the social contagion of memory paradigmHuff, Mark, Davis, S. D. and Meade, M. L. |
| Understanding and preventing unintentional injuries: An evidence-based model outlining factors that influence children's risk takingMorrongiello, Barbara, Corbett, Michael and Switzer, Jessica in Jean-Pascal Assailly The Psychology of Risk-Taking |
| Vengeful decisions: The role of perceived effectiveness and costliness of revenge.Rasmussen, Kyler |
| When you are anxious, pain is taken more seriouslyRash, Josh, Prkachin, Kenneth and Campbell, Tavis |